<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.feministsf.net/index.php?action=history&amp;feed=atom&amp;title=GNS_Theory</id>
	<title>GNS Theory - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.feministsf.net/index.php?action=history&amp;feed=atom&amp;title=GNS_Theory"/>
	<link rel="alternate" type="text/html" href="https://wiki.feministsf.net/index.php?title=GNS_Theory&amp;action=history"/>
	<updated>2026-04-15T11:01:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.feministsf.net/index.php?title=GNS_Theory&amp;diff=22249&amp;oldid=prev</id>
		<title>Glory at 19:08, 14 May 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.feministsf.net/index.php?title=GNS_Theory&amp;diff=22249&amp;oldid=prev"/>
		<updated>2007-05-14T19:08:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:08, 14 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory states that games that support only one of these CAs are cohertent, and game that don&amp;#039;t have a clear CA are incohertent.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory states that games that support only one of these CAs are cohertent, and game that don&amp;#039;t have a clear CA are incohertent.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also players can like multiple CA&#039;s but can only act one at a time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also players can like multiple CA&#039;s but can only act &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;out &lt;/ins&gt;one at a time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The theory has sparked a lot of debate, and long involved conversations about what it means. Many people find it a bit muddling. (I count as one of these so the above may not be quite right)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Glory</name></author>
	</entry>
	<entry>
		<id>https://wiki.feministsf.net/index.php?title=GNS_Theory&amp;diff=22221&amp;oldid=prev</id>
		<title>Glory: New page: A theory about what people want out of RPG&#039;s, sometimes called their Creative agenda(CA). The letter stand for Gamism, Naratravism and Simulationism. Gamist play is about over coming c...</title>
		<link rel="alternate" type="text/html" href="https://wiki.feministsf.net/index.php?title=GNS_Theory&amp;diff=22221&amp;oldid=prev"/>
		<updated>2007-05-13T16:42:29Z</updated>

		<summary type="html">&lt;p&gt;New page: A theory about what people want out of RPG&amp;#039;s, sometimes called their &lt;a href=&quot;/index.php?title=Creative_agenda&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Creative agenda (page does not exist)&quot;&gt;Creative agenda&lt;/a&gt;(CA). The letter stand for Gamism, Naratravism and Simulationism. Gamist play is about over coming c...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A theory about what people want out of RPG&amp;#039;s, sometimes called their [[Creative agenda]](CA). The letter stand for Gamism, Naratravism and Simulationism. Gamist play is about over coming challenges, Naratavist play is about addressing a theme (no I&amp;#039;m still not quite sure what that means) and Simulationist play is about being part of the world and or celebrating the source material. (Personally I think this last lumps too many things into one)&lt;br /&gt;
&lt;br /&gt;
The theory states that games that support only one of these CAs are cohertent, and game that don&amp;#039;t have a clear CA are incohertent. &lt;br /&gt;
&lt;br /&gt;
Also players can like multiple CA&amp;#039;s but can only act one at a time.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Classic Essays&amp;#039;&amp;#039;&amp;#039; (Most of these don&amp;#039;t seem to be online any more)&lt;br /&gt;
*[http://www.indie-rpgs.com/_articles/system_does_matter.html System Does Matter By Ron Edwards]&lt;br /&gt;
*[http://www.indie-rpgs.com/_articles/narr_essay.html Narrativism: Story Now by Ron Edwards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Games and gaming]]&lt;/div&gt;</summary>
		<author><name>Glory</name></author>
	</entry>
</feed>