The Iris Network: Difference between revisions
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[[The Iris Network]] (or the Iris Gaming Network) is a site by and about women and gaming. It was launched by [[Andrea Rubenstein]] and [[Robyn Fleming]] on March 23, 2007, based in part on ideas by [[Ariel Wetzel]] and Andrea Rubenstein for a site called "Gamer Majority". The name is an homage to ''[[Beyond Good and Evil]]''.<ref>[http://www.theirisnetwork.org/site-history Site history]</ref> | |||
* [http://www.theirisnetwork.org/ | The site bills itself as a place where "women can voice their opinions without being invalidated, analyze games and other media, and network with each other".<ref>[http://theirisnetwork.org/ From Iris Gaming Network (frontpage) accessed on 12/5/2010.]</ref> Iris hosts a female-oriented online gaming magazine called [[Cerise Magazine|Cerise]], a variety of blogs including [[Jade Reporting]] (currently in retirement), and [http://theirisnetwork.org/category/academic-papers/ academic papers]. The site's most popular feature is its [http://forums.theirisnetwork.org/ forums], where gamers are safe to have discussions on games from a social justice perspective. | ||
== Reception == | |||
While Iris's launch was greeted with much enthusiasm,<ref>[http://jhkimrpg.livejournal.com/54503.html The IRIS Network, 03/21/2007]</ref><ref>[http://commonboy.livejournal.com/150308.html?thread=463396 Subverting the Statues Quo, One Gamer at a Time, 03/22/2007]</ref> Brian Crecente of Kotaku attempted to take credit for being the inspiration for the site.<ref>[http://blog.shrub.com/archives/tekanji/2007-03-27_563 Yes, Kotaku, you WERE the reason why we started TIN! And also, Santa is real., 3/27/2007]</ref> | |||
[[Video Game Papers (WisCon 31)|Idealizing Fantasy Bodies]] by Andrea Rubenstein, a paper hosted on Iris and first presented at [[Wiscon 31]], and has garnered much response and criticism. Most notably, [[Annalee Newitz]] first featured it on Wired's blog Underwire<ref>[http://www.wired.com/underwire/2007/05/sexual_dimorphi/ Sexual Dimorphism in World of Warcraft, 05/29/2007.]</ref> and it was later picked up on [[Massively]] by [[Akela Talamasca]].<ref>[http://massively.joystiq.com/2007/12/07/idealizing-avatar-bodies/ Idealizing avatar bodies, 12/7/2007.]</ref> | |||
== External links == | |||
* [http://www.theirisnetwork.org Iris Gaming Network] | |||
* [http://forums.theirisnetwork.org/ Forums] | |||
* [http://directory.theirisnetwork.org/index.php?title=Main_Page Directory of female gamers] | |||
==References== | |||
{{reflist|2}} | |||
[[Category:Games and gaming]] | [[Category:Games and gaming]] | ||
Latest revision as of 05:22, 5 December 2010
The Iris Network (or the Iris Gaming Network) is a site by and about women and gaming. It was launched by Andrea Rubenstein and Robyn Fleming on March 23, 2007, based in part on ideas by Ariel Wetzel and Andrea Rubenstein for a site called "Gamer Majority". The name is an homage to Beyond Good and Evil.[1]
The site bills itself as a place where "women can voice their opinions without being invalidated, analyze games and other media, and network with each other".[2] Iris hosts a female-oriented online gaming magazine called Cerise, a variety of blogs including Jade Reporting (currently in retirement), and academic papers. The site's most popular feature is its forums, where gamers are safe to have discussions on games from a social justice perspective.
Reception
While Iris's launch was greeted with much enthusiasm,[3][4] Brian Crecente of Kotaku attempted to take credit for being the inspiration for the site.[5]
Idealizing Fantasy Bodies by Andrea Rubenstein, a paper hosted on Iris and first presented at Wiscon 31, and has garnered much response and criticism. Most notably, Annalee Newitz first featured it on Wired's blog Underwire[6] and it was later picked up on Massively by Akela Talamasca.[7]
External links
References
- ↑ Site history
- ↑ From Iris Gaming Network (frontpage) accessed on 12/5/2010.
- ↑ The IRIS Network, 03/21/2007
- ↑ Subverting the Statues Quo, One Gamer at a Time, 03/22/2007
- ↑ Yes, Kotaku, you WERE the reason why we started TIN! And also, Santa is real., 3/27/2007
- ↑ Sexual Dimorphism in World of Warcraft, 05/29/2007.
- ↑ Idealizing avatar bodies, 12/7/2007.